Fable 2 is the Xbox 360 sequel to the Xbox RPG (that’s role playing game) Fable. Both of these games allow you to customize your character and, to a greater extent in Fable 2, the choices you make in the world determine what kind of “hero” your character is perceived as. How you act, how you fight, and in general the choices you make are big part of this game. I’ll post more soon on why I think this is a philosophically rich element of the game (four words: “free-will” and “moral accountability”), but for now check out this pretty nifty trailer.
Posted by Micah McMillan